Tuesday, June 01, 2004

Welcome to DIY Hell.

The baby’s official birth date is 5 weeks away. This means things have gone into overdrive with the creation of the nursery. I’ve almost been electrocuted, taken small chucks out of my fingers and had two or three tearful fights with LSW. Not really what you call a relaxing bank holiday break.

Add to that, there was a panic on Friday. I was just about to return to work, when I got a phone call from LSW. She hadn’t felt right at work and she said she felt faint (In other words she almost passed out). As she works at a Medical Centre, they took her blood pressure, which was sky high, and sent her home. So we’ve had two Midwife visits and a load of panic.

The blood pressure varies too much for my taste. It’s when she gets stressed, then the adrenaline hits and the blood pressure goes up. Admittedly, almost being hit by other cars is enough to send my blood pressure racing, so I can understand this.

The fight stems from the fact, she wants everything done ASAP. This is because she wants to have a break before the birth. However, her plans are always very ambitious and both my and the Father-in-law have been working our tails off in order to get things right. But the pressure is beginning to tell. I have a constant headache from the stress and the nagging. It was when she found out that I was beginning to feel resentful about the amount of work I was doing, that the fights and waterworks started.

My father turns up today and hopefully that will mean the cupboard will get sorted. And a few new shelves will go up.

I’ve since discovered several huge bugs in our system and I’m implementing certain fixes. However, these reports have never been used properly if these faults are appearing because they pretty obvious when you look at them. I’m racing through our bug list in an attempt to close off as many as I can so I can move on to new stuff.

The game is basically on hold (again!), I’ve discovered how to get screens to appear properly within the Midlet and I’ve started to support Multilanguage. However, getting a basic prototype still seems a long way off.




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